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Saturday, June 13, 2026

Broken




 “Silversun, Kern, Talon, and Terry-Or, all gone. Most of the people we just set free had to be sent to fend for themselves in this forsaken land. It was the only logical way. Can't feed everyone. Can't protect them all either. The happiness of my rescue was short lived. Slash told Tiger and I what had become of them and my spirit broke. Hard decisions were made.


Air seems colder after such loss. Not biting to the skin but radiating from my core, like the deepest bones of the highest mountain. Groups much smaller now. Closer too. Bound by shared trauma and sorrow. Like blood and tears mixing together to gather as stains on cloaks and tunics. 


What trials wait for us at the end of this perilous journey? Blighted lands of decay surround the festering wound called Highport. So full of tension, death, and hate it threatens to boil over at any second. This is where we must go. Diabolical as it is, it's a necessary step to take towards our ultimate hope. The shining beacon on the horizon. The only guide for our travels on a moonless night.”


“Elhonna, Lady of the Wood.

Hear me.

Ease my soul and quiet my thoughts.

Relieve us from cold and help me keep watch.

Tree roots and rocks dont threaten this walk.

Only on the hunt let my arrow unnock.

The Gnarley will wait until my return.

Leaf, moss, and fern ill reach them in turn.”

Saturday, May 30, 2026

Longing for Home


 "This land is cursed, removed from the life granted to the rest of the world. The tall grass here is parasitic. Feeding on the corpse of the land hiding its filth and death. The songs of birds aren't sounds of elation but calls of warning before utter silence. It is warmer here, but the land radiates a chill that seeps into my spirit more with each passing day. My Lady's touch is absent, and foreign winds deny her presence. Never have I felt so alone.

When I look toward Lady Morwen, as I often do, it sparks memories of a familiar place. A place of spiritual warmth and an overall unity with all of the world. But these feelings of nostalgia are fleeting.

As I study her solemn grace anger intrudes, displacing feelings of inner calm. Why is one so pure and delicate having to deal with such misfortune in a terrible place such as this? Yes she is becoming hardened by her trials and become quite capable, but must steel be forged in fire? I can see the woman she was, compassionate, understanding, and caring. A soul filled with warmth and goodness that once, long ago, had no need for a will of steel. The fact that her gentle spirit was forged by unnecessary tribulation feels like a violation.....and so the anger grows.

Now anger turns into wonder. Why does she hold me in such high regard? I see her look at me often as well. A look I'm not accustomed to. Has her respect for me diminished now that she has seen me at my worst? Does she pity me in this vulnerable state? Or is that a softness in her eye that is actually something even deeper? I know how to heal another man's injuries but the wounds I carry aren't easily bound. I also know steel and iron. Sweat and blood. Fear and vigilance. A woman's love I do not know. 

Aleena, that was my mother's name. I have to remind myself sometimes. I know my father loved her and she him. Gone before I formed permanent memories of her so I have no memories of a woman's love. Is this what lies in Morwen's gaze? I am traveling in a strange forest with no paths....and I miss my guide.

Ehlonna....that's the constant love I knew. A familiar warmth now distant. Have I strayed into forests too remote? The distance too great in miles? Or is it a spiritual distance that cares little for the leagues of the physical world? Too disconnected? Does she feel shame when she looks at me and some of my deeds? What does she feel when she looks at one of her most faithful? Can she still feel my love? I cannot feel hers. Her favor and trust were my safe harbor in many a tempest. And it was enough.

I need to see my groves. Feel the rays of sun through the leaves of the canopy. Hear the snort of deer as a predator looms. See the grass bend to the will of the wind. All of this and more is the Gnarley and I need it all. My Lady is there and faith tells me her love is there also, waiting for my return."

Wednesday, May 27, 2026

Chapter 3 / Episode #100 — "One Hundred"

 


Date: Planting 16–18, 576 CY

Region: The Drachensgrab Hills, Wild Coast — South Road to Highport

Weather: Chilly and overcast. Upper 20s at dawn, climbing to the mid-50s by afternoon. A thin wind from the south. The kind of cold that does not bite so much as persist.

Players Present

Dog the Ranger

TerryOr the Cleric of St. Cuthbert

Silversun Ubermage the Magic-User

Slash the Bard

Tiger Wong, Monk of the Eastern Lands

Kern Blackshield of Safeton

Talon, Paladin of St. Cuthbert

Lady Morwen Ellisar (NPC)


One hundred sessions.

That deserves a moment.

One hundred Wednesday evenings. One hundred rolls of the dice across a table that has seen level ones become legends. One hundred arguments about armor class and oil flask range and whether the bard should be allowed to do that. A campaign that started with a caravan on a forest road, with bandits and mud and the smell of ordinary danger, and found its way — through caverns and temples and slave pits and undead horrors and a drow sorceress wearing someone else's face — to this: twenty-six freed souls walking north through the Drachensgrab Hills toward salt air and the promise of a ship.

Ten thousand experience points to every player at the table.

In honor of Eric Koh — player, companion, and keeper of character sheets from level one to level eight — whose records were recently recovered and whose contributions to this campaign the table chose to remember properly on the occasion of its hundredth chapter.

The dice rolled. The numbers climbed.

The hills waited.


Planting 16 — The Curse Has a Name

The march was three days from Highport now.

TerryOr walked beside Kern and did the thing that clerics do when they are not fighting or healing: he looked at things carefully. The sword on Kern's hip had been bothering him since the stockade. Not the weight of it. The feel of it. The way it sat at the edge of his awareness the way dark things sometimes do.

He asked to examine it.

Slash, who could read runes when the occasion demanded, leaned in.

The characters were old. The blade itself was clean. But the inscription along the fuller was unmistakable once you knew what to look for.

Death Master.

A cursed weapon. The kind that does not simply make its bearer unlucky — the kind that begins, in its patient way, to own them.

TerryOr removed it.

The prayer took time. The removal took intention. But the cleric's faith is a practical thing, and by midday Kern's sword arm was lighter than it had been in longer than he could precisely remember.

He noticed the difference the way a man notices the removal of a stone from his boot — with the quiet relief of someone who had stopped expecting comfort.

Slash removed the rod from his backpack - touched it to the blade and the blade exploded in a damaging flash. Everyone looked at the Bard - thanking him as they bound their wounds.


The march continued.

TerryOr used his remaining cure serious wounds on Kern and Dog. Both men stood a measure straighter when it was done. The freed captives received cure light wounds in rotation — not everyone, not enough, but what was available.

Dog hunted that evening.

The deer did not cooperate.

He returned to camp empty-handed, said nothing, and ate a hard ration with the expression of a man keeping his own counsel. The group supplemented their supplies with witch root gathered from the hillside, which Slash prepared into a healing paste during the night with the focused competence of someone who had learned not to waste what the land offered.

It was not a comfortable meal. But everyone ate.


Planting 17 — The Vision That Didn't Come

Morning brought prayers that went unanswered.

TerryOr had his beads. He used them. He asked his god for clarity, for guidance, for some indication that St. Cuthbert was watching the road ahead the way he watched the road behind.

Nothing.

Not silence exactly. More like the particular absence that makes a man wonder whether he has been asking the wrong questions.

Mark, the new paladin — Talon — meditated separately, seeking his own vision.

Also nothing.

Two servants of divine law, sitting in the Drachensgrab Hills at dawn, receiving the theological equivalent of a closed door.

They exchanged a look.

"Tomorrow," TerryOr said.

Talon nodded.

It was the sort of faith that did not require confirmation to function. That was, perhaps, its own answer.


Dog did not wait for divine instruction.

He ranged three hours toward Highport in the early afternoon, moving through the hills with the particular silence of a man who has been doing this since before he could name it. No patrols. No tracks. No sign of organized pursuit from the stockade.

He returned before nightfall and reported the same.

The camp exhaled.

That night, he found the deer.

One clean arrow. A reasonable amount of blood trail. Enough meat for twenty-six freed captives and a party of adventurers, with some left to dry for the road.

The fire was built higher than usual.

No one complained about the smoke.


Planting 18 — The Slave Cart

The column crested a hill and Dog's hand went up.

Below, on the road heading toward them from the north: a cart. Ox-drawn. Twenty armored humanoids walking alongside. A standard he did not recognize at this distance. The cart itself was enclosed.

He did not need to see inside it to understand what it likely contained.

The party dissolved into the hillside with the practiced efficiency of people who had been doing this through a hundred sessions of dangerous country. Slaves and captives hidden in the rocks above. Silversun positioned. Tiger conspicuously in the open road below, which was the plan, and which Tiger accepted with the equanimity of a monk who understood that being bait and being dangerous were not mutually exclusive.

Dog moved ahead under Silversun's invisibility spell.

Up close: humanoids in splint mail. Dog was spotted - only escape was into the tomb.


The ambush was precise.

Silversun's fireball hit the front of the formation — twenty-eight points of fire spread across forty yards of road. The calculation was correct. The armor class was four, and TerryOr's critical strike delivered five times normal damage plus three before the smoke cleared.

Slash cast Entangle. Ball Lightning followed in two directions behind the surviving formation.

It was, by any measure, efficient work.

When the last man dropped, Talon walked to the cart and broke the lock with his bare hands, which was the kind of thing that happened when a paladin had a strength score of eighteen and a righteous cause.

Inside: a man in splint mail. Bound. Wearing the symbol of Hardby.

He thanked them. He asked for a sword.

The man's name was not offered and not pressed. He had a copper ring on his right hand that caught the light in a way that no one commented on yet.

He called himself Therny of Hardby

The Despotrix's city. Women-run, bold, well-armored, and — this far from home on a road through humanoid territory — almost certainly not slavers in the ordinary sense. The symbol was known. The men wearing it were a long way from where they should be.


The ruins appeared like a bad memory.

South of the road, in a fold of hillside that should have been empty, stood the remnants of towers and broken walls — stone that had been shaped, once, by hands working toward some purpose that the centuries had declined to explain. The walls had the look of things built for permanence by people who had understood what permanence required. Ash lay three feet deep on what might have been a roof. A trapdoor, rectangular and wooden, was preserved beneath it with the unnatural care of something that had been kept rather than simply abandoned.

The party stared at it.


Dog did not come back.

Not in an hour. Not in two.

He had gone ahead to scout. Alone. Three miles from the rest of the group, moving through the kind of terrain that swallowed sounds, toward something that was moving faster than him.


The group arrived at the ruins as the light was failing.

Dog was not there.


Outcome Notes

XP Awarded:

  • 10,000 XP to all players — special gift from Angelo to mark Episode 100, honoring the recovery of Eric Koh's character sheets, levels 1 through 8
  • XP for slave cart ambush, combat, and prisoner rescue: pending final calculation
  • XP for captive escort and safe travel: credited toward next session

The Sword: Death Master — cursed blade removed from Kern by TerryOr. Destroyed.

New Prisoner: Therny— man in splint mail, rescued from slave cart, bearing a copper ring of unknown significance. Behavior noted.

Dog the Ranger: Last seen entering the ruins alone, pursued by a warg. Location: unknown. Alive: presumed.

Next Session — Planting 18:

  • Tiger Wong and Talon hold the surface with the freed captives
  • TerryOr, Silversun, Kern, and Slash descend into the ruins
  • The ruins do not appear on any map the party carries

One hundred sessions. Raise a glass — then roll for initiative.

Watch the campaign live at @thedmandfriends on YouTube.