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Tuesday, December 30, 2025

ON THE ROAD TO THE SLAVERS STOCKADE

ON THE ROAD TO THE SLAVERS STOCKADE 


I, Silversun, Magic-User of Greyhawk—disciple of Balan Xos of Alhaster, blooded son of Jace Kasmina, twice-named and reborn beneath the Third Moon by the deliberate hand of Xos himself—do now set quill to rare and costly papyrus, my mind unclouded, my body unbroken, and my soul properly aligned to the mother Greyhawk.

By will, by study, and by witnessed truth, I declare that all which follows is a faithful accounting of this age and the bodies, deeds, and atrocities herein entangled, recorded not as rumor nor fancy, but as fact—for those who yet live, and for those who will dare to remember.

We buried Dixon where the road bent and the stones were easy to steal.

We stripped his armor first—his death by Vampire ensuring we prepared his body correctly—and then we laid him down, pale and empty, beneath a cairn stacked by tired hands. His beard was still stiff with dried blood. No prayers were spoken. No song dared rise. Only the wind marked his passing, whispering through the grass as if the world itself wished to forget him. When we left, we carried less weight in coin and more in guilt, and whatever absolution we once chased felt farther away than ever.

The road does not remain empty for long.

Lalaith joined us soon after—a half-elf Jester with bells that laughed when she did not, and eyes far too sharp for someone who wore mockery so easily. Where Dixon had been iron and stubborn certainty, she was masks and misdirection, humor stretched thin over old wounds. I watched her carefully. I always do.

Blood followed us regardless.

While Terry Or knelt apart from the camp, murmuring prayers and preparing new spells, and Dog ranged ahead as he always did, the southern ridgeline betrayed itself—movement against the sky, large silhouettes advancing with intent rather than hunger.

Dog was back in moments, breath steady, eyes hard.
“Company,” he said. “Big. Not subtle.”

There was no panic, no wasted words. The decision came clean and sharp: we would meet them on the road, not let them crash into us blind and howling.

At ninety yards the mist thinned just enough for truth to emerge. These were not common gnolls—no scavengers or rabble. Their armor was heavier, their spacing deliberate. Flinds. I felt a cold knot settle in my stomach.

Dog loosed first, an arrow flying true before they could break stride.

I weighed Fireball, then Web and dismissed them—too risky, too soon. Terry Or instead cracked a prayer scroll, divine words snapping taut around us like tightened straps on armor.

When the lines met, the world collapsed into violence.

Irving surged forward without hesitation, charging the largest brute head-on, faith and steel carried like a battering ram. Tiger Wong slipped past him, arrows hissing toward the monk as he vaulted into a flying kick that rocked the flind leader backward, teeth spraying blood.

Lalaith stayed just behind the line, her voice sharp and merciless as she hurled insults in the gnoll tongue—mockery meant to fray discipline and rot courage.

Terry Or began a Hold Person—and screamed as an arrow punched through his shoulder. The spell shattered mid-syllable.

Slash dropped Entangle late. Roots erupted violently from the roadbed, clawing and twisting, snaring enemy and ally alike.
“Sorry!” he shouted, even as the spell turned the melee into a slaughterhouse.

Steel rang. Bone cracked. Chance itself seemed to roll across the dirt.

Tiger tore free just in time, bloodied and gasping. Irving crushed a morningstar wielder into the mud. Dog and Slash worked with brutal efficiency, dropping targets clean and final.

When the surviving axemen finally broke and ran south, morale shattered, Dog and I ensured they did not get far.

Silence reclaimed the road.

Slash wiped gore from his blade, scowling at the bodies.
“Those weren’t gnolls,” he said quietly. “Flinds.”

I stared at their fallen forms, at their better steel and disciplined formations.

That explained everything.

The order.
The funding.

We knew better than to leave such a sign.

We dragged corpses into ditches and brush, snapped backs hauling dead weight through thorns, ground blood into mud beneath our boots. By the time we were done, the road looked abandoned—empty, not murdered. Appearances matter.

Still, unease gnawed at me.

I knelt among the flinds, prying apart ruined armor plates with a dagger. Symbols had been etched into the metal—jagged, deliberate, wrong. They clawed at my memory, tugging at half-forgotten lectures and forbidden marginalia from Greyhawk’s deeper stacks. No name came. No sigil answered.

That disturbed me more than recognition ever could.

Whatever armed these beasts did so with purpose. The Slave Lords’ shadow was longer than we feared.

After a full day’s march we sighted the Drachensgrab Hills, their shapes hunched and watchful against the dying light. Dog found us a defensible camp as the sun sank low. The night, improbably, was calm. Terry Or made his devotions at dawn, pulling clean water from nothingness while Dog hunted fresh game. Order, faith, and survival—each of us clinging to what we knew.

Morning came wrapped in mist.

We had not gone far when Dog raised a fist and froze us in place. A figure lay by the roadside. Time stretched thin as he crept forward. At last he waved us over.

She was a woman—comely once, perhaps—now hollow-eyed and broken, her body telling a story of chains and hunger long before her mouth did. We gave her food and water. She devoured both like a dying thing.

Her name, she said, was Lady Morwen Ellisar.

She did not say from where.

She did, however, name the fortress we sought: the Fattening Grounds.

That alone set every alarm ringing in my skull.

Lalaith glanced at me, her eyes asking what her mouth would not. I answered in kind—I did not trust this “noblewoman” either. Tiger Wong and Lalaith circled her with polite questions sharpened like knives, probing for cracks. I never let her leave my sight.

The others fawned.

Dog, Terry Or, Irving—they offered comfort, praise, protection. She collapsed from exhaustion before nightfall, and darkness followed swiftly.

Morning came again, mist-thick and sound-heavy.

Morwen insisted on guiding us to the fortress, on helping us kill the slavers. Before I could object, the world itself spoke.

At first it sounded like distant thunder.

Then we all recognized it.

Marching.

Too many boots to count. Dog hissed for us to hide.

I did not hesitate. I vanished from sight, weaving invisibility around myself and moving away from the others. Tiger Wong did the same in his own way, flowing into shadow. Dog dragged Morwen into the tall, wet grass and vanished with her. Terry Or and Lalaith flattened themselves beside him, breathing shallow and still.

I searched for a place where I could safely cast a fireball should things collapse into chaos.

That is when I saw him.

Standing alone. Unmoving. Waiting.

Irving the Reluctant—Paladin of Cuthbert—defiant as a statue, honor welded to his spine, refusing to bend even now.

“Fool,” I muttered. “He’ll be stripped of his powers again, and we’ll all be chasing redemption like idiots.”

I clenched my jaw, watching him square his shoulders toward the sound of marching boots.

“He needs to meet them honorably,” I scoffed. “Bah. All brawn, no brain. I’m not even sure that counts as an honorable death.”

No sight of them yet only footfall…

 

Chapter 3 / Episode 85 – Lady Morwen Ellisar

 

Chapter 3 / Episode 85 – Lady Morwen Ellisar

Date: Planting 9–11, 576 CY
Region: Wild Coast plains and the Drachensgrab Hills, south of Highport — the slave road
Weather: Cold. Temperatures ranged from 26.9°F to 50.6°F. Calm winds. A few clouds. Light mist clung low to the ground.

Players
Dog the Ranger
Irving the Reluctant (with Harvey the Hare)
TerryOr the Cleric
Tiger Wong the Monk
Lalaith the Half-Elf Jester (rescued)
Silversun Ubermage the Magic-User


Planting 9 — Blood in the Grass

The flinds did not remain where they fell.

Twelve bodies, twisted and broken, were dragged from the slave road under Dog’s direction. No argument. No debate. Steel work first, talk later. The blood had already darkened the dirt to rust, and the mist rolled in low, clinging to corpses like a burial shroud.

Dog knelt beside one of them, fingers tracing the crude symbol hammered into its armor — a skull crowned by crossed bones.

“Not bandits,” he said quietly. “Not just muscle either.”

Irving frowned. “Slavers?”

“Something that answers to slavers,” Dog replied. “Same difference.”

They hauled the bodies downslope, away from the road, stacking them where the rising sun would strike first. Old ranger habit. Let light do what it could.

Marching order was reset without ceremony. Dog thirty feet ahead, eyes on the road and the hills beyond. Irving and TerryOr behind him. Silversun protected in the center. Tiger Wong and Lalaith brought up the rear, silent as ghosts.

By mid-day the plains gave way to broken ground — the first teeth of the Drachensgrab Hills rising ahead. Half a day’s march remained.

Water was counted. Carefully.

Dog volunteered to scout ahead for a campsite and water source. He returned before dusk, as promised, leading them into a shallow fold of stone and scrub where a thin stream cut through the rock.

A fire was lit low and hidden, more glow than flame.

No one sang. No one joked.

They slept with weapons close.


Planting 10 — The Woman on the Road


Morning came with drizzle — not rain, not quite. Just enough to chill bone and soak cloaks.

Rations were counted again. Some had three days. Some had more. None had enough to waste.

TerryOr knelt and murmured the prayers of his faith, calling water where none should be. Skins were refilled. The group nodded their thanks, quiet and sober.

Ninety miles through hills lay ahead.

They had gone less than an hour when Dog raised his hand.

Someone stood in the road.

A woman — thin, staggering, clothes torn and stiff with old mud and sweat. Her lips were cracked. Her eyes unfocused.

Dog approached first, slow and open, waterskin already uncapped.

“Easy,” he said. “Drink.”

She did. Desperately. Too fast. He steadied her until the shaking eased.

“Why hunt slavers?” she rasped.

Dog didn’t hesitate. He pulled back his cloak just enough to show the oak-leaf insignia of the Gnarley Rangers.

“Because someone has to,” he said.

Her fingers reached out, brushing the symbol. Something shifted in her expression — recognition, maybe relief.

She laughed then. A raw, humorless sound. “Then you’re already late.”

She pointed, vaguely, toward the hills.

“Knock on the right door.”

Only after food and warmth did she give her name.

Lady Morwen Ellisar.

A noble, once. Taken on the road weeks past. Held in a place she called the Fattening Grounds — an old fortress, outer wall and ditch, parapets crawling with hobgoblins. Slaves kept alive, fed, and sorted like livestock.

“I ran,” she said simply. “Left a rope. If they haven’t found it.”

Silversun’s eyes gleamed at that. Tiger Wong said nothing, but his jaw tightened.

Dog studied her carefully. “You’re sure they didn’t follow?”

She met his gaze. “If they had, I’d be dead.”

They made camp before nightfall, hidden among stone and brush. Dog tracked a boar near dusk, loosed an arrow — and missed. The animal vanished into the hills, leaving only churned earth and silence.

No one mocked him.

The night passed without incident. That alone felt wrong.


Planting 11 — The Sound of Feet

Drizzle again in the morning. The kind that never quite stops.

Dog scouted ahead, moving through the hills like a shadow. That was when he heard it — not marching.

Running.

Boots. Many of them. Fast. Closing.

He doubled back without hesitation, seized Lady Morwen by the arm, and pulled her into the brush. The others scattered — trees, tall grass, stone outcroppings swallowing them whole.

Irving did not hide.

He stepped into the open road, mace in hand, cloak snapping lightly in the damp wind. Harvey the Hare froze beside him, ears flat.

“In the name of St. Cuthbert,” Irving said calmly, planting his feet, “you will halt.”

The sound of running grew louder.

Closer.

The session ended there — steel untested, breath held, fate moments away from choosing sides.


Outcome Notes

  • XP Awarded:  100 XP to all players for participation, roleplay, and planning. Additionally, 100XP to Dog and 70XP to Terry'Or

  • Key NPC Introduced: Lady Morwen Ellisar, escaped noble and witness to the Slaver Stockade

  • Cliffhanger: Approaching forces in the Drachensgrab Hills; Irving stands openly while the rest lie concealed

The road is no longer empty.
And someone is moving fast.

Tuesday, December 23, 2025

Joining the Party! Lalaith Oswald Fanya Half Elf Jester Level 1

 Joining the Party!  Lalaith Oswald Fanya Half Elf Jester Level 1





The Jokes on you!  I was not going to join them.  After all not the hero type.  However, they had weapons and magic.  Besides I already was caught once before snooping around in High Port.  This time the guards would be on high alert.  My best chances lay with these heroes.  At least I'm no longer Vampire Food!

The Paladin hands me a cudgel he called it.  Never even seen a weapon like this before.  No idea how to use it.  At least Dog gave me a dagger and a hit of the were leaf he called it.  Dog and I are going to be good friends.  Slash the Bard is a cool and chill bro.  Hopefully we can do a jam session soon as I find an instrument.  Maybe I could just do some vocals?  

When the fighting started the Paladin cast some sort of protection or armor spell on me.  It seems it will last awhile.  The Cleric gave me an attaboy for raising the party morale and lowering the monsters.  Maybe next time I will throw in some ventriloquism to confuse the monsters as well. 

I was just getting the weight of the new dagger down and about to throw it when the fighting was suddenly over.  Translating Gnoll for the party and the monsters.  These seem to be a cousin of the Gnolls.  Hope they let me continue the adventure.


Lalaith Oswald Fanya Half Elf Jester Level 1

Play Report by Fredrick Rourk

Chapter 3 / Episode 84 – Road to the Slaver's Stockade

Chapter 3 / Episode 84 – Road to the Slaver’s Stockade

Date: Planting 7–9, 576 CY
Region: Wild Coast hinterlands, south of Highport — the slave road
Weather: Cold. Temperatures ranged from 26.9°F to 50.6°F. Calm winds. A few clouds. Light mist clung low to the ground.

Players

Dog the Ranger
Irving the Reluctant (with Harvey the Hare)
TerryOr the Cleric
Slash the Bard
Tiger Wong the Monk
Lalaith the Half-Elf Jester (rescued)


Planting 7 – Post-Rescue Planning

Fresh from the slave rescue, the party did something rare for them—they slowed down.

Five miles south of Highport, well clear of the main road, they made camp in a shallow copse where the ground rose just enough to keep sightlines clean. No banners. No songs. No fires worth noticing. The slaver road waited ahead like an open wound, but tonight wasn’t for bleeding.

St. Cuthbert appeared without fanfare.

No thunder. No light. Just presence.

The god’s message was brief and unmistakable: return the Book of Common Sense to the Church of St. Cuthbert in Hommlet. Not now. “after the stockade.”

Slash exhaled slowly once the pressure lifted.
“Always nice when a god shows up just to tell us we’re holding something valuable,” he muttered.

Maps were unrolled. Distances argued, then agreed upon. The Slaver Stockade sat roughly 120 miles away—thirty miles of open plains before the land rose into broken hills clawing toward the Drachengrab Mountains. The kind of terrain where mistakes got you surrounded and dead.

Reality settled in.

Lalaith had nothing but rags and bruises. No pack. No armor. Barely a weapon he trusted. TerryOr quietly shifted supplies his way without comment.

Roles were assigned. Watches set. Healing tracked. Fire discipline enforced. This wasn’t bravado—this was logistics.

Dog took first watch. The cold crept in anyway.


Planting 8 – Road Math, Spells, and Silence

Morning brought calculation, not conversation.

They set the pace: five days, roughly three miles an hour once terrain and rest were factored in. No forced marches. No shortcuts. Survival beat speed.

Irving laid a steady hand on Lalaith’s shoulder and murmured the words of Armor. The magic settled like a second skin.

“You’ll feel it pull if a blade comes close,” Irving said quietly.
“That’s comforting… I think,” Lalaith replied.

TerryOr reopened the wisdom-granting tome, eyes red from strain. The deadline was firm—finish it by the end of Planting 9 or lose the blessing entirely, or so he thought. He read while walking when he could, lips moving silently.

Dog scouted ahead and came back with a nod. “Ground’s clean. No fresh sign.”

Marching order locked in. Slash took second rank, humming something tuneless and half-forgotten.

That night Dog stalked a deer and missed the shot. He didn’t swear. Just bowed his head and moved on.

Watches rotated. The camp held.


Planting 9 – Blood in the Hills


The hills didn’t stay quiet.

While TerryOr prepared new spells and Dog ranged forward, movement broke the southern ridgeline—large silhouettes pacing the road with purpose.

Dog was back in moments.
“Company. Big. Not subtle.”

No panic. No shouting. The decision came fast: intercept before they closed on the camp.

At ninety yards the shapes resolved—not common gnolls. Better armed. Better disciplined. Meaner.

Dog loosed first.

Entangle was debated and—wisely—held. Too far. Too early. TerryOr cracked a Prayer scroll instead, the blessing settling over the group like tightened straps.

When the lines met, everything collapsed into violence.

Irving charged the largest brute head-on. Tiger Wong ahead of him, drawing arrows and snapping into a flying kick that staggered the flind leader. Lalaith stayed back, spitting sharp, mocking phrases in the gnoll tongue—anything to shake their nerve.

TerryOr began Hold Person—and took an arrow to the shoulder. The spell shattered.

Slash dropped Entangle late, roots clawing up from the soil—snaring enemy and ally alike.
“Sorry!” he shouted, already knowing it kind of helped.

Steel rang. Dice fell. Tiger slipped free just in time, breath ragged and wounded. Irving crushed a morningstar wielder. Dog and Slash dropped targets clean and efficient.

When the wounded axemen finally broke and ran south after breaking morale, but picked off, the road fell silent again.

Slash wiped his blade and frowned.
“Those weren’t gnolls,” he said. “Flinds.”

That explained the discipline. And the money.


Aftermath

The survivors were dealt with. Some bound. Some ended.

Loot was counted without ceremony: 3,000 silver, a necklace, a bracelet, and three potions. No curses. No tricks, except one was poison which Irving found out the hard way. "I'll taste it!"

The road remained.

Four hours of daylight still clung to Planting 9.

The slavers were ahead.

XP Awarded: 420 each
Monsters: 12 Flind mercenaries
Status: The hills are broken—but the land isn’t done bleeding yet.


Wednesday, December 17, 2025

Chapter 3 / Episode 83 - Ashes beneath the coffin

Edits still pending

Chapter 3 / Episode 83 – Ashes Beneath the Coffin

Planting 7, 576 CY — Morning in Highport

Weather: Low gray sky; cool coastal wind; the stench of brine and smoke drifting through ruined streets

Players

  • Dog the Ranger
  • Irving the Reluctant, with Harvey the Hare
  • TerryOr the Cleric
  • Silversun the Magic-user 
  • Slash the Bard
  • Tiger Wong the Monk


The first sight of the vampire was death made manifest.
Dixon the Dwarf lay crumpled at the foot of the coffin, his beard matted black and stiff with blood, his skin drawn tight and corpse-pale—drained dry and discarded like refuse. The stone floor beneath him was slick, the stink of iron and rot heavy in the air. Whatever courage Dixon had died with him in that crypt.

Above, unaware of the fresh horror below, Silversun and Tiger Wong tore through the body of the fallen drow priestess. They stripped her without ceremony—blackened chainmail peeled from cooling flesh, fingers pried open for spider-marked trinkets, poison-laced weapons claimed for later judgment. Hidden cleverly beneath her armor, a true prize was uncovered: a Rod of Absorption, its power humming softly, as if alive. Its power was entrusted to the Magic User—a silent vow against the sorcery that hunted them.

Only then did the Party notice Irving was gone.

No warning. No word.
The Paladin of Cuthbert had slipped back into the depths alone.

Moments later, he returned—dragging Dixon’s body behind him. The dwarf’s head lolled unnaturally, eyes sunken, lips pulled back in a frozen rictus of agony. Irving’s face was grim, his armor streaked with ash and blood.

“I made a bargain,” he said flatly.
A book torn from the vampire’s hoard—knowledge meant for Hommlet. And a promise extracted from undead lips: never return.

The Party answered with scorn.

“We are not beholden to evil undead!” someone spat.
“There are prisoners down there!” another roared. “Slaves—or cattle for that bastard!”

The decision was immediate. The plan, reckless.
They would go back down.

Fire would be their weapon.

The vampire knew the instant Irving crossed the threshold again. Words were exchanged—cold, venomous, mocking promises as Terry poured oil on the vampire’s open sarcophagus and struck flame. Fire bloomed hungrily, racing along beams and tapestries blackened by heresy.

Irving ran for the cells as Terry fed the inferno, reaching for his holy symbol. Slash called upon the wild, vines tearing through the crypt floor, ensnaring bone and coffin alike. Dog knocked his arrow, breathing slow as smoke clawed at his lungs.

The vampire erupted from the shadows, rage incarnate. It hurled itself at Irving, shrieking blasphemies at the servant of Cuthbert who dared defy it. Holy symbols shattered under claw and force. Its gaze burned like a brand—but steel, spell, and flame answered in kind.

Acid scorched undead flesh. Fire consumed ancient robes.
Irving struck true—his mace biting deep, nearly ending the creature outright.

But the building was dying now.

Smoke poured through the halls. Beams cracked and fell. In their desperation to free all the captives, Terry, Slash, and Irving were forced back—choking, blinded, skin blistering from heat. Dog alone pushed on, holding his breath, eyes burning as he tried to get the last cell open.

He was determined. He would save the last person!  He was unsuccessful, the lock to strong to break, the smoke to dangerous to stay…he had to flee to save himself.

Her screams followed him as he fled—raw, haunting in brutality, human—cut short by fire and a falling upper level. A sound that would never leave him.

Above, Silversun and Tiger Wong finished their work. Scrolls and tomes were seized, knowledge ripped from desecrated shelves. Oil was poured with ruthless efficiency, furniture kicked over, the upstairs sanctum condemned to flame. Then they ran.

Windows shattered as the Party and the freed prisoners leapt into the open, scattering into alleys and shadow before the rest of the town could take notice.  Smoke billowed from the roof as the Party nonchalantly headed to the outskirt of town.

Victory had teeth.

The defiled church was destroyed.
The vampire was ash.
Irving’s strength returned—hard-won and blood-paid.

With the book secured for Hommlet and suspicion thick in the air, the Party vanished into the wilds to camp beyond the town’s reach. Ash drifted on the wind behind them, and ahead—only the long, dark road.

This was no detour.
Destroying undead. Burning corrupted temples of Cuthbert. Hunting slavers in the dark.

This is the war the Party now fights.
And with each passing day, more of the Slave Lords’ monstrous network reveals itself—thread by bloody thread.


XP: 5288 each

Thursday, December 11, 2025

Chapter 3 / Episode 82 – The Vampire Beneath Highport

Chapter 3 / Episode 82 – The Vampire Beneath Highport

Planting 7, 576 CY — Morning in Highport
Weather: Low gray sky; cool coastal wind; the stench of brine and smoke drifting through ruined streets.

Livestream


Players

  • Dog the Ranger
  • Irving the Reluctant, with Harvey the Hare
  • TerryOr the Cleric
  • Dixon the Dwarf
  • Silversun the Magic-user 
  • Slash the Bard
  • Tiger Wong the Monk

Narrative Recap

Highport woke with a growl, not a whisper. The party rose at first light, Dog returning from a night of scouting, reporting nothing good and nothing reassuring. Before they could even reach the magic shop, a band of orcs blocked the street—taunting Dixon with the kind of stupidity only orcs and drunks can manage.

Slash responded the way Slash responds: Heat Metal.
Armor hissed. Orcs screamed. Weapons hit the ground.
The way forward cleared itself.

At Gargamel’s shop, Silversun attempted to ransom back his stolen dagger which he saw hanging on the wall—only to learn the asking price was fit for a king, not a wizard with scorched pockets. Silversun had to settle for the recharged wand and the story of a thief in Highport who loves to sell stolen merchandise. So they left empty-handed and turned their attention to the real task: infiltrating a temple of Gruumsh before dawn’s full light.

TerryOr proposed the plan—silence on a coin, a dash of invisibility if needed, and stealth over steel. For once, everyone agreed on subtlety. Dog and Tiger circled the outer walls searching for alternative entry points while the others prepared for a window breach and interior push.

The Infiltration

After watching an orc patrol pass, Terry shattered the wooden window cover with a quiet, decisive strike. The interior was dark, stale, wrong. Dog and Tiger remained outside with Harvey, to monitor movement while the others moved toward a locked inner door. After several failed attempts (and choice dwarven profanity), the lock surrendered—and two massive orc bodyguards waited on the other side.

No one was surprised. Dixon charged with a dwarven roar.

Cloaked by the silence spell cast on the cleric’s coin, the Orcs fell quickly and soundlessly to the floor, no match for either the Dwarf’s hatred of their foul brood, or the battle skills of the bard. They had gained entrance to the temple proper, but far greater challenges lay shrouded in its shadowy interior.

The Statue of Gruumsh

Irving the Reluctant, a paladin, was familiar with the floor plan of this temple; it had originally been dedicated to his own patron deity, Cuthbert, but had been perverted to the worship of the orcs’ deity Gruumsh. Terry Or, a cleric of St. Cuthbert was likewise at home in the darkened temple. Passing through the door from a side antechamber, they found themselves in the main gathering place for those hoping to abase themselves before the foul Gruumsh, originally the nave of St. Cuthbert’s temple. The altar area lay in front of them, but unlike the temples they knew, this altar was separated from the nave by a heavy floor-to-ceiling curtain. The item they sought to complete their quest should lie within the altar, and Terry hoped the object of the quest was near as he cautiously moved forward. His approach caused the curtain to recede revealing a towering stone idol of Gruumsh.

Enraged by the sacrilegious display, Terry rushed forward — and the air sparkled as an anti-magic field snapped into being. His boots now made heavy footfalls on the hard stone of the temple floor. He glanced downwards at them in surprise, but his attention was immediately drawn back to the hideous effigy that occupied the area where the sought-after altar should lie.

Gruumsh animated, raising his spear menacingly.

Irving and Silversun lunged forward, weapons at the ready while Slash attempted faerie fire. Dixon hurled his hammer with all the force he could draw from his dwarven heritage. Every spell fizzled. Every enchantment collapsed. Dixon’s hammer hit the floor with a sad, metallic clunk.

Disaster!

The cleric was dumbfounded as the gigantic spear descended, piercing his armor and causing a serious but not life-threatening wound.

The bard recovered his sensibilities first, yelling for a retreat. The cleric and the dwarf withdrew before the idol could finish them. It stopped moving as they left the altar area.

But still more surprises awaited this retreat.

The Ambush

The door to a second antechamber, directly opposite the one by which they had gained entry, suddenly burst open exposing a deadly ambush: a drow priestess and her half-orc

champion. Noticing the expectant gaze of the bard, Terry nodded in return. The proven effectiveness of his command spell would both amuse several members of the party and nullify this adversary in short order. The priestess, unfortunately, was far from being a novice. Her hand was moving as the door opened, and silence washed over the hall, stopping Terry’s spell before he could utter it and choking off communication, strategy, and hope in one soul-crushing gesture.

Irving fumbled his weapon in the confusion, cursing as the half-orc closed. Terry and Irving pulled back to regroup while the others tried to force the priestess’ position.

Faced with the grim possibility that they were far overmatched, the group fell back to their original antechamber entrance. Irving bravely did his best to hold the temple’s defenders at the door, while the rest of the group descended the stairwell to the lower level. “We have to find that altar or all of this will have been for nothing!” Terry yelled to the others as he descended the stairs.

The Cells Below

Terry paused at the bottom of the stairs and prayed that all traps might be revealed to him. This was not time to leave anything to chance. Dixon the dwarf, Slash the bard, and Silversun the mage entered the basement level and began the search. The darkness was thick on this level, oppressive with a sense of evil. Silversun swore he could almost feel it, like a fog or other atmospheric presence. He quickly lit torches to abolish that presence and then recoiled as his vision returned. The light revealed rows of cells and the broken forms of prisoners who barely resembled the living.

The stench was appalling and had little to do with the absence of light. The untold suffering present in these cells was aptly described by the stench of death, decay, and rot that permeated the air. The mage also noted that many had not survived this filth and disease-ridden environment as at least a dozen bodies lay on the stone floor outside of the barred enclosures. He took a half-step backwards as he fought against the need to purge his stomach of its contents.

Then the dead stood. All of them, almost in unison, slowly stood and turned towards Silversun, extending their arms as though pleading to touch him with their skeletal, rotting fingers. His stomach heaving once more, he lurched backwards, hoping to avoid their vile affections. The mage was certain it would only be a matter of time before they cornered him in this unfamiliar, darkened prison.

Suddenly, the zombies froze in place, rapidly crumbling into piles of dust. “Hey Silversun, I could use one of those torches,” Terry the cleric said, not realizing how close the mage had

come to misfortune. “Find anything?” Silversun took a deep drink from his water skin as he passed a torch to the cleric. Still somewhat overwhelmed, he just shook his head while indicating the prisoners. “We’ll get them later,” the cleric reassured him. “I found the altar, and poor Irving is facing the priestess and her henchmen all alone upstairs. Come on!”

As the cleric and mage raced by, obviously headed for the stairs once again, a stone sarcophagus caught the eye of Dixon, who then alerted the bard to its presence. Valuable loot might lie inside! Approaching slowly and cautiously Dixon and Slash investigated the stone bier. Although it radiated a sickening chill neither of them could shake, both were convinced it concealed undreamed-of treasures.

******

Grabbing the shoulder of the mage, Terry guided him back to the stairs. It was strangely quiet above. Exchanging worried looks, the two rapidly ascended.

******

As the rest of the party disappeared to a lower level to seek the altar the party needed to find, Irving squared off against a hulking, chaotic figure that was doing his best to enter the antechamber. Blows and parries from the highly skilled paladin blocked his path. The two smiled grimly at one another as both paused briefly to catch their collective breath. The two exchanged blows yet again, the sounds of forged metal meeting forged metal silenced by the spell from the priestess. Irving had suffered several wounds, but all were mere scratches. He again smiled grimly at his opponent, who answered his stubborn resistance with a glare. This was far from over.

As Irving prepared for another hammer and tongs set of blows from the brute, a noise from the far side of the room distracted the two of them. “Haaiiiiiiyaaah!” came the battle cry from Tiger Wong the monk. It was instantly followed by the resounding slap of a flying kick that knocked the priestess from her feet and sent her flying. Turning slightly at the noise the brute’s face was suddenly converted to a look of astonishment as a feathered shaft sprouted from his left shoulder, its length buried somewhere within his torso.

Meanwhile, the cleric and mage rushed into the battle from the paladin’s rear. Both had forgotten the silence spell of the priestess, and while Terry futilely attempted to heal Irving, Silversun shot forth a pair of magical missiles that fizzled as they left his fingertips. All present felt the tide had perhaps turned, but they weren’t out of this scrap yet.

The Coffin Opens

Dixon and Slash debated how to open the stone sarcophagus. Several times they tried lifting or sliding the heavy stone lid, but to no avail. Strategy, leverage, tools—none of it mattered, and none of it worked.

Then the coffin exploded open on its own.

A mangled half-orc corpse twisted upright, revealing the hateful gaze of a vampire.

Slash stumbled back. Dixon stood his ground.

The vampire struck first—cold, brutal, draining the dwarf’s life. Dixon landed a single silver dagger hit, but silver wasn’t enough. Moments later, the vampire overwhelmed him, slamming him to the stone and draining him until the world went black.

Dixon fell.

Slash retreated, torch shaking in hand, as the vampire hissed and withdrew into the shadows to reform its strength.

The Battle Above

Upstairs, the fight was no less brutal, but it finally came to an end. Tiger Wong leaped through the melee with a flying kick, slamming into the drow priestess. Silversun fired Magic Missile which fizzled because of silence. Dog shot into the chaos—one arrow hitting the orc champion for a brutal twelve-point blow. Terry tried to force a healing spell into the fray but couldn’t push it through the silence in time.

But they won.

The drow priestess fell. The half-orc brute collapsed. The upstairs chambers were secured.

Downstairs, Dixon, their stalwart companion, lay dead.

The vampire, and the fulfillment of their quest, still waited.


Next Steps

  • Party: Deal with the vampire in the lower crypt.

  • Party: Retrieve the altar—the main quest objective.

XP

Awarded when the temple’s objective is fully completed.


Saturday, December 6, 2025

Jumping Ship for a Rascally Little Sawa Vinimo (Elven Words for Foul Runt) by Elverien Lindire Refugee of Gomel

Jumping Ship for a Rascally Little Sawa Vinimo (Elven Words for Foul Runt) by Elverien Lindire Gomel Refugee

Refugees of Gomel Chapter 1




For every refugee from Gomel he is known as Adarchon (Paternal Uncle). The rest of the world knows him as Hesto (Captain) Ettrain Pavalor formerly of the Gomel Military Intelligence.  I know this because I was a Junior Officer in the Gomel Military Intelligence.  When there was a Gomel Military Intelligence. The nerve of these Sawa Vinimo's," Remember you swore an oath to defend the people of Gomel!"  

This younger generation has brazened passion at least. By Xerbo how did they get the old Hesto to sign off on this?  Reactivation orders and new rank along with four little emeralds worth a hundred gold each.

I doubt it was one of Ridoor’s Gang that summoned an air elemental to play post office. Style points for having an air elemental deliver the letter. I never progressed that far in my magical studies.

What exactly has Young Ridoor gotten himself into? This question will have to wait.  The letter is dated Snowflowers 27 and today is Snowflowers 29.  He is probably already dead.  Why did it have to be my troublesome younger sister’s son Ridoor Fenbalar to be the savior of hundreds of Gomel Refugees?  The Celene Government is promising to take in hundreds of Gomel Refugees if he completes his mission.  

"Duty, Honor, and Glory for Gomel," as I dust off my old military spell book.  Strapping on my old uniform belt and sword, "This will be easy." "Just explain to the captain that his favorite and best Helmsman & Navigator has a family emergency and needs to leave the ship."  

That is how I ended up in the brig!  Not for very long I should think.  Unlike my magic studies my thief skills have been kept sharp.  

Ridoor damn YOU!  It will be a hundred years before I can show my face in the lands of the Sea Princes.  My simple home above the Pelican's Roost Book Store at Port Toli will be missed.  Melda (lovely) Ship Earrame I blow you a kiss goodbye.  The captain will put a price on my head for this!

My fellow Gomel Refugees you are lucky the ship was at port in Safeton on the Wild Coast.   Ridoor’s Gang shows their lack of experience. They seek to waste time and order me to a meeting in Celene.  I think I can just make it in a week to the home of this Countess Tillahi.   Xerbo's Trident this town is full of slavers, thieves, and bounty hunters!   Luckily, I have an old comrade in arms here.

Story and characters by Fredrick Rourk

Gomel Refugee Saga

Wednesday, December 3, 2025

Chapter 3 / Episode 81 – Finding the Temple of Gruumsh

Chapter 3 / Episode 81 – Finding the Temple of Gruumsh

Planting 6, 576 CY – Early Morning, Highport

Weather: Gloom giving way to Highport’s acrid coastal air
Temperature & Wind: Cool ocean breeze rolling off the bay
Sky: Smothered by low gray clouds, diffusing the morning light into a dull haze

Players Present

  • Dog the Ranger of the Gnarley Forest

  • Irving the Reluctant, Paladin of St. Cuthbert (with Harvey the Hare)

  • TerryOr, Cleric of St. Cuthbert

  • Dixon, the Dwarven Fighter

  • Silversun, Magic-User of Greyhawk

  • Slash, Bard

  • Tiger Wong, Eastern Monk


Dawn crept slowly over the ruined sprawl of Highport, its light struggling against the soot and salt that never quite leave the air. The party had returned to a city that belongs to orcs, the streets beneath breathed distrust, filth, and danger. The smell of the sea mixed with old fires as the companions guided their cart of plunder down Highport’s broken avenues.

They moved cautiously, discussing trade, scouting routes, and how best to convert their spoils into resources before taking on the next threat. TerryOr insisted they unload their valuables now, not risk being ambushed at night with so much gold in tow. The others reluctantly agreed — after all, in Highport, the walls have eyes, and most of them belong to something that wants you dead.

The Moneychanger’s Cut

The group entered the money-changer just as the morning’s first hawkers began setting up. A greasy-fingered moneychanger offered to convert their heavy gold into gems — at a predatory rate. Dixon inspected the stones, heavy brow furrowed, and determined the man had inflated their value. Still, the exchange was made; Highport has never been kind to honest transactions.

“Let’s get the hell out of here before he changes his mind,” Slash muttered as the party departed.

Supplies, Pelts, and Side-Eyes

The general store was a cramped affair: furs, cheap weapons, rotting rope, and overpriced arrows. Dog acquired ammunition at double the normal rate, cursing under his breath, while Terry asked about oil and vials. 

Gargamel’s House of Wonder

At the crooked-roofed alchemist’s shop, Gargamel struck his usual bargain: strange, exorbitant, but strangely fair for Highport.
A troll statue, a handful of gems, and a dangerous-looking dagger bought them a cache of healing and extra-healing potions. Terry negotiated hard, and the cleric’s insistence — backed by Silversun's special interests — earned the group one additional potion as tribute.

Meanwhile, Gargamel confirmed the enchantment on a red-gemmed dagger:
+1, and +4 to hit against magic-users.
A potent tool in a city where spellcasters often hold grudges.

Highport’s Ruins and the Hunt for the Temple


At Terry’s urging, the group shifted from commerce back to reconnaissance. If the Temple of Gruumsh truly stood somewhere among these ruins, they needed to find it before things take a turn. Dog led, stopping often to analyze tracks, shadows, and the stink of old battle.

A burned-out stone ruin with a skull-and-scythe symbol suggested a once-evil sect — perhaps Nerull, perhaps something fouler. Irving failed to recognize the sigil, and the group pressed on.

A dragon statue and broken pillars hinted at an Earth Elemental connection; Slash muttered,
“Feels like something we saw near Nulb. Or worse.”
But Terry pulled them back to the mission. “Stay focused. Gruumsh. Nothing else.”

Into the Phantom

Their next stop was The Phantom, a den of alcohol, blood, and whispered threats. The clientele was a mix of orcs, bugbears, Lizardmen, stray humans, and a few things that didn’t like the light. Slash ordered ale; Dog watched the door; Terry scanned the room for symbols of Gruumsh. Irving waited outside with the chained dwarf.

Inside, the companions tried gathering rumors.
“Temple,” Slash said to a bugbear.
The beast only growled and spat.
“Wrong one,” Dog whispered. “Try again.”

Nightfall, Lodging… and Theft

By evening, the group found lodging next door to the tavern — 2 gold each for a room, the privilege of not being murdered while sleeping. Terry, Dixon, and Dog coordinated watches. While Silversun prepared to bed down, he checked his belt, his magical dagger was gone, pickpocketed at the tavern. "Curses!!! I will burn this hell-hole down!"

Highport had taken its toll.

Temple of Gruumsh — The First Signs

Before dawn, Dog scouted the eastern quarter as the rumors led.
There — movement.
Orcs, lined up to enter the temple.
And faint… too faint… human screams from the stone structure beyond.

Dog returned grim-faced. “It’s not just an orc temple. They’re doing something inside.”

Morning came with no comfort. Silversun studied his newly acquired spellbook, preparing invisibility 10' radius, and other formulae. The others re-memorized their prayers. Irving polished his armor; Harvey twitched nervously; Dixon checked his hammer.

They would return to the temple soon.


Rewards and What's Next

  • Each player gains 100 XP for role-playing and city navigation.Dog: deduct arrow purchases from party funds

  • The party continues pursuing the Temple of Gruumsh

  • Next session begins at sunrise, Planting 7, 576 CY, in the western old temple district.